Wednesday, May 03, 2006

Immersive tutorial

Comments, evaluations, and questions about the immersive tutorial go here.


Blogger S'orlok Reaves said...

The immersive tutorial was good, especially when read before the step-by-step one. At the end, can you provide a handful of sample material (sample roles, inclinations, etc.) and give "plain English" translations of them?

Also, an "interactive quiz" tutorial would be nice, where you give us a sentence in plain English and have us enter it correspondingly in Swat.

9:45 PM  
Anonymous Joseph Limbaugh said...

Probably because of the images, but some of the pages scroll too wide so I have to wiggle the scroll bar left and right at the bottom to read them. Probably an html issue. I'm using Firefox as my browser.

1:54 AM  
Anonymous jordi said...

This isn't really related to the tutorial, but I think having some kind of small example storyworld to play around with and experience would help beginners gain a quicker understanding of the technology, as it is hard to learn how to use Swat without having a concrete idea of what finished (or partially finished) storyworlds will look like.

8:06 AM  
Blogger Chris Crawford said...

jordi, we have to bring up Storytron and Engine in order to provide a working storyworld. That's a good ways down the road.

8:27 AM  
Blogger Jonathan Beyrak Lev said...

Two replies:

S'orlok - you make a good point about the need for more practice with Script. Unfortunately the specific suggestions you make will be a little problematic to implement well, but part 2 of the tutorial will contain a lot of Script and Scripting.

Jordi - you are very, very right. The Storytronics written course will, in fact, be based on an example storyworld.

11:05 AM  
Blogger Patrick Dugan said...

My personal impression is that the step-by-step tutorial is a cleaner walkthrough of the functionality of the system, with basically the same content as the immersive tutorial. I'm already pretty comfortable with the concepts, I'm looking for clarity in precisely how to use the buttons in SWAT to manipulate these concepts. Reading through the immersive tutorial, I sometimes got lost in the sprawling graphics, and occasionally I would lose track of which section should follow the next. Also, your candor and occasional sillyness is actually a bit distracting.

On the other hand, the Step-by-Step walkthrough is very clean, easy to read, comprehensive technical writing which connects the technical concepts to their dramatic signifigance. The style is toned down enough that it doesn't disrupt the flow.

I think a much better immersive tutorial would be to walk people through building a simple storyworld, even if Fate functionality and some other essential components aren't yet operational, and of course, its impossible to test with the engine. If people could put together a Three Little Pigs or simple Peter Pan and get a sense of how a mostly complete storyworld hangs together, that would be quite a benchmark. You could even describe junctures where artistic options present themselves, and let people start to cultivate their own styles. In this form you could let your personal eccentricies pour into the writing, particularly in describing your own choices, which people can constrast themselves against.

9:50 PM  
Blogger Joshua said...

I agree with Patrick. The step-by-step tutorial seemed to be a lot cleaner and easier to understand than the immersive one.

Also, it's a minor thing, but it would really help if each page of the tutorials had a separate link on the NavBar, so that I can skip to a particular section of the tutorial in case I have to leave and come back later. For people who might not have the time to read through the entire tutorial in one sitting, it would really be of great benefit.

8:44 AM  
Anonymous aevarsson said...

It can also be good to print out the tutorials, if you want to work on them in steps. Some of the pictures on the Immersive tutorial dont fit on the paper when they are printed, could they be adjusted to fit, or maybe provided in a PDF document seperatly?

9:29 AM  
Anonymous Anonymous said...

Please update the tutorial as the software is updated, there are a number of controls with different nomenclature than the tutorial indicates, leading to a little confusion.

Thank you!

2:47 PM  
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10:45 AM  

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